For me, the least enjoyable aspect of playing a Death Knight–the one thing that keeps me from leveling one to 80, in fact–is the fact that a Death Knight has to power level gathering and crafting professions. Power leveling professions is one of the least enjoyable aspects of the game for me, period.
Nevertheless, I’m doing it because I enjoy playing my Orc DK, and I do enjoy professions generally. I just don’t like doing things out of sequence, and that’s how power-leveling a profession feels to me–out of step with the rest of the game.
Anyway, since it’s likely we will have to revisit this issue in the future, as new Hero classes are added, I thought I’d share some advice from my experience leveling my Death Knight’s mining and blacksmithing. The same advice can probably apply to other professions as well.
First mining. As with any gathering profession, there is no easy way to skill up except by getting out in the field and mining. Smelting can provide you with a few skill points, but for the most part, you’re going to be hoofing it through all the lower level zones, looking for ore.
- After paying for your initial training and your mining pick, it’s time to choose a starter zone to level from 1 to 75. In my experience, the best zones in the game for copper are Durotar and Tirisfal Glades. If I had to choose one of those two, I’d choose Tirisfal. It’s a larger zone ringed by hills and surprisingly not as crowded with miners.
- At about 75 skill, you can easily move on to Silverpine Forest. You can move on earlier since there is copper in Silverpine, but you’ll be frustrated at not being able to mine tin. Also, don’t bother heading across the large lake in the center of the zone to the island with the fortress on it; there are no ore nodes there as best I can tell. Just stick to the mountainous edges of the zones and the caves.
- From there, your progression should go something like this: Hillsbrad (Copper, Tin, Silver, Iron), Arathi (lots of Iron and Tin), the Hinterlands (Mithril), Western Plaguelands (Mithril and Small Thorium Veins), and finally Eastern Plaguelands. You are especially going to be spending a lot of time in the Hinterlands and EPL. In the Hinterlands, don’t forget to cross the river to the elite Dragon area, Saradane. There are mithril nodes all around the edges, but be careful. You may be a Death Knight, but you aren’t immortal and those dragons will kill you.
- WPL and EPL are areas where you can actually combine your questing and mining for the first time, and I advise you to do it. Finally, you can feel like you are progressing. Of course there are other areas where this can be done as well–Un’Goro and Silithus, for example–but my experience, having mined both of those zones, is that ore is much more plentiful in the Plaguelands. Winterspring is the only zone on Kalimdor I’d consider spending any length of time inhabiting while leveling mining.
- My final piece of advice: try to maximize your skill ups by smelting as much as you can while you can still earn points that way. If that means buying ore so as to take advantage of yellow smelting, DO IT! My playtime is valuable, and I appreciate being able to spend gold for skill ups rather than running around player-forsaken places like the Hinterlands.
Now for Blacksmithing. I have mostly general advice, here. There are plenty of power leveling guides. The one I use is at Ten Ton Hammer. Whatever guide you use, any crafting profession is going to be either expensive or tediously time consuming. If you can buy all your mats, fine. You’ve got it made. If you can’t, that leaves farming.
But didn’t you just gather all the mats you need while leveling mining? That’s the ironic thing: no. No you didn’t. Your mining will level much faster than your Blacksmithing. It might not seem like it at the time, when your on your fourth circuit of EPL and skill level 300 is still 35 points away, but mining can be leveled relatively quickly.
Blacksmithing requires more mats than you could ever imagine, especially in the latter stages from about skill level 235 to 300. Right now, my Miner/Blacksmith is at 270 Blacksmithing, but well over 300 mining. I making absolutely useless Thorium Belts and bracers and weep audibly every time I think of the beautiful profit I could make selling the raw Thorium ore on the AH. The crafted products don’t sell at all.
It will get worse for me. The Imperial Plate pieces that will take me to 300 will require 12 and 18 Thorium bars.
Although the Thorium belt and bracer are dropped patterns not listed on the Power Leveling guide I use, they are common drops off mobs in the WPL and EPL. If you don’t get the patterns just killing things while leveling mining, you can find the patterns on the AH cheap because no one wants them except for leveling BS. One of the reasons I resorted to these dropped patterns is that there are no good trained leveling patterns between 260 and 275. The Ten Ton Hammer guide doesn’t even suggest any.
All in all, there are times I have wondered if it’s all worth it in the end. Mining is definitely worth leveling, but I am uncertain about crafting professions—any crafting profession. Practically the only value in a crafting profession is in its BoP end-game items. In the case of Blacksmithing, being able to add another gem slot to your gear is a huge advantage.
Yet the expense and time investment is so enormous that many, many times I have wondered if I’d be better off just leveling two gathering professions. I’ve thought that about Blacksmithing, and I’ve thought it about Tailoring and Enchanting. But in the end, once you’ve invested so much time and money, there is no going back. You need to see your chosen profession through to 450.